Posts Tagged ‘Multiplayer’
I know gamers go nuts for multiplayer, but I’m not one of those. I’m a solo girl, making major exceptions for Rainbow Six: Vegas, bitches! As much as I trust BioWare in the RPG department, the announcement of multiplayer in Mass Effect 3 has slightly dampened my enthusiasm for the game.
Games that have great single player campaigns don’t need to tack on multiplayer to cater to the rest of the market. I’m not saying that’s what BioWare has done; I haven’t played the game therefore wouldn’t know, but the cynic in me is slightly worried.
Especially when I read this quote:
Success in multi-player will have a direct impact on the outcome of the single player campaign.
Noo! I usually skip multiplayer altogether, for various reasons, but it looks to be a crucial factor in one of my most anticipated games. Although BioWare are insistent it won’t compromise the single player campaign, and at least playing with friends solves the stupid AI issues I faced in Mass Effect 2. I really pray it doesn’t fuck up what was already a near perfect franchise.
OMG. I know. I’m so late to the Gears party that none of you are actually going to read this, yet here I am typing. About Gears. Men in big boots (big boots don’t die), even bigger suits, and guns with chainsaws. Technically I should have orgasmed by now. But here I am having completed it on Hardcore, feeling a little “meh”.
Now, I can totally justify this. Let me start by saying that I get that Gears is a good game. In fact it’s a great franchise, but there are aspects of it I’m not fond of, and they fundamentally dampen the whole experience for me. Firstly, I hate the characters. They are stereotypical, OTT, butch soldiers with a complete lack of personality. Bo-ring. I think the only character I can stomach is the Cole Train, baby (I hope you read that in Cole’s voice). And Carmine. But he’s dead…
Secondly, the whole thing feels a tad cliche. Normally this wouldn’t bother me. In fact, the reason I get so angry at JRPG’s receiving low marks in reviews is because the reviewer normally describes them as cliche, and I’m always like “But that’s okay! We want traditional JRPG’s, no?!”.
I don’t know, maybe I just have a personal vendetta against Gears of War, because reading the above two paragraphs doesn’t really explain why I feel so “meh” towards Marcus Fenix and friends.
With that said I still enjoyed my playthrough, though it was only redeemed by the fact I played it on co-op with a good friend and even gooder (not a word, I know) banter. No, wait, something else redeemed it… The Lancer. What a great weapon! I don’t think I’ll ever grow tired of slicing through a Bolter.
Okay, so I shell out £40 a year for my Xbox Live Gold subscription, yet I admittedly don’t use it to its full potential. Most of my time on Xbox Live is spent in party chat, or tackling Spec Ops and other co-op based missions with friends. Racism, cursing, tea-bagging, and sexual slurs are not appealing to me. At all. When people find out I’m not a big Multiplayer gamer, especially with Call of Duty 4/Modern Warfare 2, they respond in such a way that suggests that’s what these games are all about. Whilst I’d agree Multiplayer is a big part of these game’s appeal and longevity, I’m one of those gamers who finds the story mode holds so much more weight. That isn’t the only reason why you won’t find me whizzing about the favela in Team Deathmatch, and that’s precisely what this post is about.
I’m no stranger to the lobby. I used to play in a clan. I used to be the captain of the Rainbow Six: Vegas division of a clan. Captain Rockers Delight! Even though I’m not a competitive gamer in the slightest, it was great to be a part of a group that played a game I loved regularly, and I got pretty good at Vegas as a result. For a girl Indeed, those days were undoubtedly some of the most fun I’ve had as a gamer.
Perhaps spending so much time with Vegas was a double edged sword. In one respect, I became so confident with Vegas I was able to dive into Multiplayer and secure a spot in one of the top two positions on the leaderboard every time. It was devoid of that ‘n00b’ feeling I had when playing Gears of War, unable to master the ‘shotgun and roll’ tactic that so often saw me killed. On the other hand, I now have the slow paced nature typically associated with Vegas etched into my brain, and I seem to be unable to familiarise myself with anything else. My kill to death ratio in Call of Duty is embarrassing.