Alan Wake, Is It Worth The Wait?

Wednesday, June 9th, 2010 at 12:36 pm in General Gaming · Comments

I am Ashley, and I write about the video games I play. It is therefore my responsibility to deliver you an unbiased verdict of whatever has been occupying my Xbox’ disc tray. Usually I can expect a few disagreements . After all, video games aren’t tailored to suit every individual, and personal taste undoubtedly comes into it. Never have I played a game, however, where I’ve been so certain that the answer to the question posed in the title of this very blog post will indeed be a resounding “Yes!”.

Back up… Wasn’t Alan Wake announced in 2005? Yuh-huh. I wrote a little about the effect of the many delays Alan Wake has seen, and how, having only played Alan Wake for one evening, my apprehension had quickly dissolved into confidence that it was in fact worth the 5 year wait. Now I’m on the penultimate chapter, and the game has only gotten better (and my screams louder).

What makes or breaks a survival horror game (or psychological thriller action-adventure as Alan Wake is described) is the atmosphere. If it doesn’t provoke even the tiniest pee leakage, then it’s not doing its job. Unfortunately, after the disappointing lack of scares in Resident Evil 5, I haven’t played anything since Condemned, the Xbox launch title, that has managed to terrorise me. Ask any of my friends who have spent an evening in an Xbox Live party with me as I hesitantly traipse through Bright Falls, and they’ll tell you this game makes me scream. A lot. With the lights off, surround sound on, I somehow feel that it’s entirely possible an axe-wielding dark entity will creep up behind me *shudders*.

The environment is what you’d expect, although not to an entirely predictable degree that it looses its scare factor; desolate woods, dense trees, abandoned log cabins. All of which you are forced to explore at night, more often than not alone.

But what about the story? Okay, as Wills mentioned over Twitter, it’s hard for it to be believable, and he’s right, but what was the last horror movie you watched where the events could possibly unfold in real life? The point is, Alan Wake is cinematic. The developers have done so well at creating an experience that plays like a game, yet feels like a movie. And even though the game is frightening, there’s still a lot of humour to be found in Barry, Wake’s amusing Agent.

As every chapter wraps up and the game morphs to the Alan Wake screen while the music fades in, I can’t help but say “Holy shit!”. Every. Time.

What about the niggles? I can’t think of any downsides that truly hinder the game. I know some people weren’t stoked on the manuscripts that are strewn throughout the level and are considered, alongside the coffee thermos, as collectibles. The manuscripts divulge a teeny bit of plot as you find them, but never enough to give away exactly what’s happening; just enough to make you anticipate the events and approach apprehensively.

The levels are linear, but is that even a bad thing? GTA has ruined us, and if something can’t be open ended and explored we’re quick to write it off, but in Alan Wake it works, because the focus isn’t on prancing around in the darkness where you can — and will — get killed; it’s on surviving, on getting from A to B quickly. And trust me when I say you’ll want to do that.

Weapons are stripped off you regularly, which means you’ll never become too attached to them. Usually in games, I find myself sparingly using ammo so I always have enough should a sticky situation arise. But because you’re often stripped bare of the only essentials you have, including your flashlight, it’s best to just use them when you can. And on the rare occasion you’ll find yourself without a damn gun, run towards the fucking light.

There is honestly so much more to Alan Wake than I feel the need to write. It’s pretty simple — your Xbox needs this in its life. Remedy, I forgive you for arsing us around with the release date, for having the game succumb to many delays. Alan Wake looks great, plays exactly like I had hoped, and the voice acting and dialogue are the icing on a very polished cake. A must buy.

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4 Responses to “Alan Wake, Is It Worth The Wait?”

# June 10th, 2010 at 10:55 pm

Agreed, I’m really enjoying playing through this. As soon as it gets dark outside I crack into this game although Red Dead Redemption has soaked up most of my time lately. I’m just really enjoying the story and atmosphere, plus it’s nice have a game where you don’t feel all powerful and sometimes you are actually forced to run. A real breath of fresh air in a world where we take down hordes of enemies while absorbing bullets.

My only complaint is the facial models are a bit jarring, but I expect that’s because the game has been in development for 5+ years. It would just have added so much to the game to have the facial models on par with Mass Effect/Uncharted.


Jupiter105

# June 12th, 2010 at 9:12 am

Yes I think your right that it is worth the wait. I say this having only played ten minutes.. I realized how good the game was going to be and how much time I would need for it to enjoy it properly. I have had too much work recently to even try to enjoy it..

So i have been spending time on the skates and other easy to pick up games. As for the story being believable, how many games have you played where the storys is actually believable? or movies to that point? It does not have to be believable to be a success. I think your right on how the game should be enjoyed not questioned for its reality.

I will hopefully be playing it this weekend, or next.. depending on if I want to annoy myself by doing challanges on skate 3 and how it goes when I apply for a new job(gamestation!)

Have a good weekend with your camera. The photos from the rutland look fantastic by the way.


# June 14th, 2010 at 1:52 pm

Yeah the game is great, though I feel at some times when battling it gets a tad repetitive other than that, really nice characters, the story flows awesomely, I’m really digging the environments as well, really good lighting.

It’s a great game and I would definitely recommend it to a friend.


Rockers Delight

# June 15th, 2010 at 4:14 pm

@Ben Man, everyone is on about Red Dead, but the Wild West doesn’t appeal to me at all. Alan Wake is definitely a game that needs to be played in the dark when you can soak up the atmosphere. I haven’t noticed anything about the facial models being jarring, but, like you say, it has been in development for 5 years.

@Jupiter You should definitely set aside your nights to play Alan Wake. Playing it during the day just doesn’t cut it. Good luck with your job interview :)

@Christoffer You’re right about the repetitive battling, but because I’m so terrified each time an enemy approaches me, it seems to overshadow the repetitiveness.


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