Mass Effect 2 Likes and Dislikes

Wednesday, April 7th, 2010 at 8:50 pm in General Gaming · Comments

Since buying Mass Effect 2, it’s been the one game to solely consume my Xbox’ disc tray, which is why there’s been a distinct lack of chatter around here to do with anything other than Mass Effect 2. Hardly surprising, though, given it’s the much awaited sequel to one of my favourite 360 games to date. Even with its lengthy story (I’m currently 40 hours in and still have quite a few missions left/planets undiscovered), there’s rarely a moment my interest wavers and it doesn’t grasp 100% of my attention. Since it’s been available for a couple of months now, you’ve probably made your mind up as to whether you’re going to play it or not (and if you haven’t, the answer is yes, you do want to play it). Because of that, I’ll summarise my likes and dislikes as opposed to a full blown review.

Likes

Commander Shepard. Bioware did good by enabling those of us who had played the original to port our character over, but they stepped it up a notch by having all choices made in the original Mass Effect stored, thus certain aspects of Mass Effect 2 changing dependent on those. Not only that, but they reward those who have ported their character over with a little boost to stats. Bringing over a Level 54 Adept set me up at Level 3.

The original cast. It was nice to see familiar faces crop up in Mass Effect 2, even if recruiting most of them isn’t an option.

Romance plots. While the romance plots seem a little shallow, the option to forge relationships with members of your crew does appear to be there (although I’ve yet to have any raunchy sex scenes). I’ve been pursuing Miranda, and the attraction seems to be reciprocated. I also got drunk with the ship’s Doctor, but that didn’t seem to get me anywhere…

Loyalty missions. These are a nice addition to the game, giving characters an added level of depth and richening their backstory. Doing loyalty missions for your crew not only gains their ‘loyalty’, but also unlocks the ability to use their, umm, abilities. These missions aren’t mandatory, but as a completion whore I won’t miss any out.

Gratuitous ass shots. ‘Nuff said.

The intro. The opening sequence to the original Mass Effect where the camera pans out as Shepard overlooks Earth while the Alliance discuss their need to entrust a critical mission in Shepard’s hands is one of the best intros I’ve seen. Mass Effect 2 is no different. I recorded the opening sequence if you fancy having a look.

Dislikes

Side quests? Is it just me or does Mass Effect 2 seem distinctly thin on the side quest front? Certainly in comparison to the original, it feels there’s less to do out-with the main plot. I expected more.

Probing mini-games. Why are these in the game?! WHY?! I doubt there’s one person who actually enjoyed scanning planets and probing for minerals. Booring. The hacking mini-games are just as tedious, although they were at least reasonably fun to begin with.

Limited ammo. Limited ammo is usually a concern in most games, but in the original Mass Effect, ammo was completely unlimited. Things have changed, however, and all ammo is limited. Being an adept and using biotics a lot, I haven’t found the ammo to be terribly scarce and have therefore not had this to be an issue, but I’m not sure how it will affect those playing as Soldiers.

The cover system. I had a few niggles with this, mainly characters popping out of cover and exposing themselves to heavy fire when you were simply turning your body to aim at a different angle. Games should definitely be looking at Gears of War as an example of a successful cover system, in that you have to actively press a button to take you in and out of cover. Shame on you, Mass Effect.

AI. Didn’t you watch my video?

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5 Responses to “Mass Effect 2 Likes and Dislikes”

# April 8th, 2010 at 3:24 am

Agree with all your points, especially the side quests; I actually progressed through the game faster than I would have liked due to the lack of them.

Just a small note though, I played through as a solider the first time and had no issues with ammo, although that could be due in part to the fact I always kept two adept’s with me.


# April 8th, 2010 at 3:58 pm

Yeah, probing the planets was the worst part. And I look forward to your feedback on the last mission.


# April 14th, 2010 at 3:36 am

I’ve had no issues with ammo either, really, playing as a soldier - but my soldier playthrough was on one of the middle difficulties, when ammo may have been more plentiful. It seems like there was always ammo to be found, though, before I ran out.

And yeah, I wanted a lot more sidequests, and though you can find more by probing the planets, that does get really boring and the missions you find that way seem to all be REALLY short. I’m guessing one reason for that, annoyingly, is that they’re planning to expand the game via DLC rather than including as many side missions initially.

But I still loved the game almost unequivocally. Except for the cover thing, which you’re totally right about - it’s decent most of the time, but it’s all too easy to double-tap A and end up hopping over cover right into open fire instead of taking over or accidentally angle out of cover, or my most recent favorite, pop out of cover when changing weapons (especially to or from the sniper rifle, it seems).


# April 29th, 2010 at 11:20 am

Yeah I agree with most of your points there, the mining mini-game is really horrendous. I can’t help but to wonder if the game designers actually played the game themselves and thought: Yeah this mini-game rocks! I actually fell asleep while mining some planets, my friend did it as well.

It’s a good game but I miss the weapon customization, I wanted them to expand that area to go more into RPG-style customization whilst keeping the action intact. Oh well.


amn

# May 2nd, 2010 at 4:27 pm

okie i was searching for blog with great templates (for obvious reasons which u might understand if u visit my blog ),,..when i happen to stumble on ur blog ..
lol incidentllly i have just finished with mass effect 2 today ,,,!!
n i agree to all ur points !!!
but i feel u shud cut them some slack cause over all i feel the game was fun
yaa those mini games wer irritatin those hacks n all …
but the end of the main plot was nice ..


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