SPOILER: The Controversial Modern Warfare 2 Level

Wednesday, November 11th, 2009 at 12:15 pm in General Gaming · Comments

This post contains spoilers.

When launching the single player campaign for the first time, Activision’s Modern Warfare 2 warns you of a level deemed uncomfortable and controversial, giving you the option to opt out of playing it without any effect on the story or your GamerScore. I’ve not played too many games where I’ve been directly impacted by something harrowing happening in-game, and I certainly wanted to savour the full Modern Warfare experience. Needless to say, I decided to go ahead and play it.

The controversial level is upon you sooner than expected, with the third level (if you have indeed agreed to play it) being the culprit. I have to admit, a sick (or simply curious?) part of me was eager to specifically see what it was Activision were talking about, and when I nonchalantly swaggered out of an elevator with my comrades and proceeded to calmly slaughter every innocent civilian in sight, I knew this was it. Yet I wasn’t shocked.

What did get me, however, was the eerie way in which my men mercilessly meandered through a pile of dead bodies, picking off every scampering civilian in sight. And I was expected to do the same. I came across an injured man slouched against a gory wall, his legs spread out on the floor, drowning in a pool of his own blood, his life slowly slipping away. Should I finish him off? Or should I leave him to suffer simply so I can avoid the bloodstains of yet another innocent civilian on my hands? You see, for those who are reading this and ignorant of spoilers, you are in fact playing an undercover mission where you are required to get close and gain the trust of a nasty Russian; the guy responsible for this massacre. So whilst you are temporarily part of a team of ruthless killers, you are of course the good guy. Yet I lined my crosshair up with his head, both in keeping with my undercover disguise and also wishing to help him out of his misery, and I ended it for him.

Moments later as we waded through yet more lifeless bodies, I peered over the landing to look at the ground floor. I had noticed one of the guys spraying bullets from there only a moment earlier, which, by the looks of things, had taken out most of the civilians. I could see a few on all fours, dragging themselves out of sight, screaming both in pain and out of fear, but there lives were never spared. Everyone in that airport - including security - were dead by the time we had escaped.

Going back to how I felt about this level, surprisingly I wasn’t shocked by it. There are of course people who have been deeply offended about this level, and of course I can understand why that is. But despite the ridiculously gorgeous graphics, I was of course aware throughout the entire duration of ‘No Russian’ that I was simply playing a video game, and that the people I was killing, the person I was playing as etc were all fictional. There were moments, like the ones mentioned above, that made me feel uneasy, but it wasn’t a sensation I hadn’t experienced before with a video game.

What’s your take on it? Have you played it, and how did it make you feel? Or did you choose to skip the controversy altogether?

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27 Responses to “SPOILER: The Controversial Modern Warfare 2 Level”

# November 11th, 2009 at 12:24 pm

I played it the first night I got home with the game, I had seen the spoiler movies before the launch so knew what to expect.

Saying that neither the level itself or the spoiler movies affected me at all. I thought it was very clever to show a terrorist attack from the terrorist point of view, as it showed just how sick & twisted those sort of events really are, without the comfort blanket of the media we all watch/read every day.

It gets you hating the terrorists, it gets you involved and wanting to hunt down every last one of them, it does everything a truly brilliant video game should do.


# November 11th, 2009 at 12:32 pm

Nice post. I have to admit that I hesitated at first. Then knowing that it was part of my cover got on with it. But as you say there are moments where you do start to question the moral implications of the actions. It was not shocking, but it was very well scripted to make you feel uncomfortable. From Sheppard’s briefing telling that you will lose a part of yourself during the mission, to the people dragging fallen friends across corridors, to the fact that you and your new comrades just wander through slowly and impassionatly killing everything in your way. It is never glamorised, it just is what it is and it is done very well!


# November 11th, 2009 at 12:40 pm

I have only just started the game but have played the mission.

Due to my nature I have read all about this level and knew it was coming. When in the level I treated it just like an action movie and went along with the plan to “pretend” to be the bad guy.

It is a pivotal level though as it sets the scene for whats to come and from there the game really gets going.

I can understand the controversary but believe you me I have probably done far worse on GTA like hitting a granny in my shiny sports car : )

Nice post Ash !

Toby


Lankysi

# November 11th, 2009 at 12:41 pm

I just don’t seem to be affected by this kind of thing. I played the level last night and thoroughly enjoyed it as part of the whole story.

I can certainly see why some people wouldn’t like it and I like that Activision have acknowledged that by asking when you start the game (although maybe a prompt just before the mission starts would be better?). However, it does annoy me when people lose ALL perspective and just blame a videogame without properly thinking it through. Lets face it, its a game, its graphical avatars shooting other graphical avatars. Yes, they look lifelike and yes the guns and blood are depicting some sort of realism, but if this makes you want to go out and grab a gun and find your nearest public place to re-enact this, I’m sorry, but I feel its that person that needs serious questioning (why are they in public in the first place???), NOT the game!!

This game has sold millions within its first few hours of release, I don’t see millions of people running around gunning people down in real life, they’re sat at home enjoying the game! Common sense prevails at the end of the day, people KNOW that it is wrong to do these things but a videogame can give you release from what is right and wrong and allow you to be free without actually hurting anyone!

Look at the list of games I’ve played - GTA series, Manhunt, Thrill Kill (old ps1 ultra-violent fighting game that got banned over here), Call of Duty series, plus many many more “controversial” games - and I haven’t once felt the need to go out and start killing people, be anti-religion, rape people etc etc. If anything, racing games are the worst, they make me want to go out and drive fast….and I have the car to do it too!!!!! hahaha

Sorry, this is a very long reply, but one last thing, was just on Wiki looking for controversial games and found this list http://en.wikipedia.org/wiki/List_of_controversial_video_games check out some of the titles on there, you just can’t believe it!!


Lankysi

# November 11th, 2009 at 12:45 pm

Oh and I forgot to say, I’m afraid there was a little part of me that enjoyed mowing everyone down with my gun, there was frustration when the others beat me to the crowds!!!! Does that make me a bad person?!


# November 11th, 2009 at 12:51 pm

Interestingly when the level loaded up and my comrades started slaughtering the innocent something inside me didn’t want to be a part of that - so I hung back and didn’t kill a single one of them (the same can’t be said for the SWAT teams that turned up and shot at me). I then found it apt that my character got shot at the end of the level with Makarov saying “that was no message”.


# November 11th, 2009 at 12:51 pm

Hey Ash,

I think most who play this will select to play the level. If your going to play a war game, your going to expect blood right? But yeah like you, I did find it eerie the way you walk through the level etc However, i didn’t kill anyone, meerly “spectated” at seeing everyone get shot lol

Have you finished the game yet then? Played two hours so far and on the 5th day. I loved the snow bike thing, however, is it me or was the shooting a bit too easy and not that accurate? Gotta love the heat ray guns earlier on in the 2nd level. :)

Also liking how you direct missiles to your targets compared to MW1, mucho improveness!

Read an interesting article on Times website involving this game
http://www.timesonline.co.uk/tol/comment/columnists/guest_contributors/article6911597.ece

Who’s up for some multiplayer somewhen?


# November 11th, 2009 at 12:51 pm

People today are “desensitised” to horrors, and violence. If we haven’t already seen something similar in movies, TV or read about it in books - we’ll end up talking about it. So when we do end up seeing this concept played out for us in a video game we’re far less shocked about it.

That said, to engage us with a storyline intended to shock or horrify us, games writers have to raise the bar every time - with something like this, and putting us in direct control of a terrorist would’ve been fairly dangerous, so the next best thing was to put us in control of an infiltrator, watching the horror.

In my opinion this was IWI trying to do one better than the scene in CoDMW where you’re living out the last few moments of an American GI, post nuke, and they’ve done this very well.

Completed CoDMW2 last night, and the whole game was superb from start to finish.


# November 11th, 2009 at 1:07 pm

I was surprised by the question before I began the campaign (to skip the level or not) and decided to see what’s the whole rush about. Even though I choose to fully go with the game and shoot everyone in sight I was fully aware that I’m playing a video game and it’s actually the only reason why I did it. Shooting civilians is wrong on many levels, but this time it’s a video game and there is no way it’s going to make me want to grab a gun and kill everyone.

Actually what got to me in a way was the ending. A quick end to a person who had to witness this whole thing, couldn’t react and anything he has accomplished got flushed down the toilet. For me that’s more drama than the whole level itself.

Anyway, I guess that IW made a good decision about giving us the choice to skip this level. All those who are offended can simply skip it and don’t loose anything from the action nor any of the achievements. All those who are curious can go ahead and see what goes on.


# November 11th, 2009 at 1:24 pm

I’ve got no problem with the level and I took a few shots myself but let the others do most of the work. As Andrzej says above IW gives you the option to skip and they have done all they need to do, it’s no more controversial than people dying in an episode of 24….

TBH I was more offended that the game suggested I should play through on regular, I’ve finished the Mile High Club on Veteran!!


Dan

# November 11th, 2009 at 1:31 pm

So how long before this level, or even the whole game, gets blamed for the next school shooting or home made pipe bomb attack? My guess; we’ll see it within a year.

Don’t get me wrong, It winds me up when people jump to the conclusion that it’s video games, video nasties or Marilyn Manson that cause these tragedies to happen. They aren’t the root cause, of course they aren’t. It takes something a lot more weight bearing than a video game to warp someone’s moral compass to that extent. Parental abuse will do it, as will years of unchecked bullying. However with games becoming more realisitc at the same rate they become more violent you can’t help but think that levels like this could easily be the trigger that pushes that quiet kid in the corner of the class room to pick up a gun.


Lankysi

# November 11th, 2009 at 2:36 pm

To be honest, I’m a teacher and a number of my year 9’s (13/14 year olds) have been playing this game. They find the level funny if anything. I don’t expect they’ll go out shooting anyone, they’re more likely to try and find the next game along these lines I think


# November 11th, 2009 at 4:01 pm

I heard about the scene without seeing the video as I wanted to experience it for myself. While I was never offended by it, I was certainly shocked. Walking through the airport almost made me feel like I was Private Allen in that situation, watching terrorists mowing down innocent people was absolutely shocking, no matter how much you prepare yourself for it. Being in the moment, I felt like I had to ‘help’ kill just to keep from suspicion, although I certainly didn’t kill anywhere as near as the real terrorists.

What I think that Infinity Ward have done well with this, at least to me, is give you an idea of just how horrific and brutal that a terrorist attack is. Wether that is a good thing or not, I’m not sure yet. Certainly has got me thinking.


Dan

# November 11th, 2009 at 4:05 pm

13/14 year olds have no business playing this game or anything similar. Certificates are there for a reason. Any shop that sells the game to kids of that age should be treated the same as if they’d sold them cigarettes or alcohol.


Rockers Delight

# November 11th, 2009 at 4:09 pm

In the queue in front of me at the midnight launch were two 15 year olds. As they neared the front of the queue they started panicking about being ID’d given they were underage and certainly didn’t look any older than 16. I was surprised to see many kids sold the game that night without any prompt for ID.


Dan

# November 11th, 2009 at 4:13 pm

It’s crazy really. How much has the law tightened up over tobacco and alcohol sales recently? All this if you look younger than 25 you get carded… Why shouldn’t it apply to games and movies? I still sometimes get ID’d for booze and I’m 26… mostly with a beard.


S. White

# November 11th, 2009 at 6:21 pm

This is a good post. It is a horrible sighted level but it is in fact fictional. I am a soldier who’s been deployed in the past and so has my buddy who is housed with me at my current duty station and we discuss whether or not we were going to play the game. We both agreed that it was a game, a video game nothing more, nothing less. This board is wicked, yes, will people go out and do it for real because of the game, no. The sick and twisted individuals who do things like this level aren’t gamers who would play a “American Soldier” based game in the first place and for another thing if they did play COD MW2 they would be so hooked that they wouldn’t want to get off the game to do stuff like that. The level is fine but that’s just my opinion.


pfdwxenon

# November 12th, 2009 at 12:54 am

Ther´s actually a very vivid discussion about this level in germany.

The special german version does not allow to kill the civilians (otherwise the level ends and you have to restart it). That´s EAs way to adopt to german rating agency.

Don´t know if that would make you all think any different about it…just wanted 2 mentioned it. Myself I didn´t play it so far…but i saw the level. All i thought was: “How completely unmotivated those guys are”…


# November 12th, 2009 at 5:23 am

I think it might be interesting to get a survey of opinions on people who aren’t invested in Modern Warfare 2. Obviously, most of the people commenting on the blog posts mentioning this controversial level are people who experienced it and have something to talk about. I, on the other hand, haven’t played the game. I’ve been a gamer all my life but have many friends who are not and are put off by violence in certain types of videogames. I in particular see quite a difference in the violence and killing of other game avatars in games like Uncharted or even Fallout 3 compared to games like Modern Warfare. Yeah, you’re just killing avatars in each simulation, but most games have a guise of fantasy covering it (or at least in older Call of Duty games you had the buffer of 60+ years).

While I play videogames with violence all the time and don’t believe that killing people in a videogames in any way leads to the tragedies of school shootings or any other sort of violent aggression, I do think there is a difference between a game that involves killing people and a game that mimics modern instances of war in such a faithful manner. I don’t know if MW2 particularly “glorifies” war, but it certainly doesn’t show it in a poor light most of the time. I personally find it a bit off-putting and (as silly and hypocritical as it sounds) stick to killing people in less realistic and timely videogames.

I do appreciate that MW2 pushes the envelope and is attempting to make people think about their actions.


# November 12th, 2009 at 10:50 am

[...] The Controversial Modern Warfare 2 Level [...]


# November 12th, 2009 at 3:02 pm

I loved it, I’m the kind of guy who loves to immerse myself in FPS-shooters, I didn’t effect me in way I thought it was wrong or something, it’s just a game. But in my mind I was the undercover agent trying to save the world, loved the level actually, before I pressed the trigger I actually thought that I have to do it for the sake of the world or they would actually know that somethings wrong.

Kind of reminds me of Kane & Lynch, I like playing as the bad-guys sometimes.
Though I still don’t like that you play as different guys during the game, it really messes up the immersion for me.


Nick

# November 12th, 2009 at 9:42 pm

I didn’t take part in the slaughter, instead I walked around shooting up the airport. But when the police turned up shooting at me, I felt compelled to shoot back!


# November 13th, 2009 at 10:01 pm

I actually had no idea that was the level they meant when that warning came up. I was thinking for the entire game, I wonder what offensive mission they had in store for me. Maybe I should be worried that I cared not for the screaming people?


Arnold Sideways

# November 14th, 2009 at 3:24 am

Well, I got my copy of the game today, and just got past this level, and I have to say, I’m disgusted by it. Not by its content, I’m not in the slightest bit offended by things like this, but the whole level stinks of Infinity Ward deliberately stirring up controversy for the sake of it. It’s almost like that level was designed by a bunch of sniggering kids going “this will piss people off”. It feels like it was designed solely to stir up publicity and gain sales through people wondering what all the fuss is about. It’s gratuitous, totally unnecessary (they even acknowledge this by making the story work without having to see it) and not even particularly powerful, in my opinion. I was expecting to be shocked, thinking the scene would be psychologically clever in some way, and the moment it began I thought “Is that all it is? Really?”. I was expecting to come out of it thinking that IW were brave to put in such a scene, yet it just turned out to be really cheap and bad taste. Ugh. Just what the games industry doesn’t need. Games are always coming under fire for offensive content, and most of the time, the criticisms are irrational and unjustified. This level feels like a direct, immature response to those people and just undermines the credibility of the games industry in general.


# November 16th, 2009 at 1:21 am

I knew from the moment I came out of those lifts this was the mission I was warned about at the start of the game with the nature of it. I now know for the warning, due to the people who aren’t at the appropriate age to neither understand or grasp the concept and power of the situation that the scene is putting you in. It’s as if your playing GOD and I think that alone is a worrying thing.

But mind you, as a 21 year old, it did actually kind of get me going “Should I actually be doing this” even though it was a game which I reminded myself time and time again. Was it the most shocking part of story? I care to disagree!

** SPOILER COMING SO PLEASE DON’T LOOK FURTHER UNLESS GAME IS COMPLETED **

I personally think the betrayal scene of Shepard was much more impacting, due to the fact not long ago (True Story) an IRAQ Doctor serving and helping US Military troops in the war ended up spraying down his US Military troops, someone who they thought could be trusted to help the wounded. And it came a surprise to me to question loyalty in general! Also the fight scene at the end where you have a knife stuck in your chest was quite moving as well showcasing the bonding of troops at war with needing to pull that knife out and save your allied soldier.

But all in all, epic game! Probably the first that actually got me to said wow at the end of it about 40 odd times!


xanisk

# December 16th, 2009 at 12:37 pm

The Airport level wasn’t nearly as shocking to me honestly as some of the other levels in the game especially when the homefront is under attack and you’re going through houses and stuff clearing out enemies but i mean it could be anyone’s neighborhood. It just happened to take place on the East Coast. I think it truly speaks louder to Americans because we don’t realize that we haven’t truly been attacked like that before but every other country has in some way. It’s only a matter of time before we get attacked in a large scale way on our own soil and we’ll see that we’re not such a strong country after all. Hysteria and panic consumes anyone no matter what country they’re from.


Clark

# May 1st, 2010 at 9:58 am

Late bloomer here. Just got the gsme this week, didn’t keep up with it’s release or controversy. Played through it then had to Google to find out what level was suppose to be disturbing to me, that’s how I ran across this blog. Actually the General’s betrayal at the end bothered me more.

“No Russian” didn’t bother me. But then again I’m 43 years old, did 4 years in the military, and a lot has happened in my lifetime. Really it was no different than watching a violent movie. The only difference is you participate in a game. I do think that there will be teenagers who will be de sensitized more than they already are to violence. Or some sicko will try and replicate the actions in this level somewhere for real but you can’t blame that on the game. If someone is that sick in the first place…

Maybe games like this shouldn’t be allowed for those under 21 but we know that just like cigarettes, booze, and drugs, if a teenager wants it they’ll figure out how to get it.

For those who holler about this level just remember that our own gov’t has had a hand in the deaths of many over the years. Some were collateral damage and some on purpose. The saddest part of this level is how close it portrays the truth about terrorists and government agencies. Noriega tortured and killed his political opposition in Panama and we (the U.S.) looked the other way until he no longer served a purpose for us and then we snatched him up. We gave Saddam chemical weapons in the 80’s and used him and Iraq to wage war against Iran for 10 years. So what that the weapons we gave him were used to kill 10,000 of his own countrymen. We didn’t care, nor did we do anything about it. We are responsible for those deaths too. But no one wants to hear that. It wasn’t until he invaded Kuwait and threatened Saudi Arabia (our ally) did we care what he did. And people want to complain about a game level?

Saddest part about this level is how close to the truth it can be. People don’t want to be reminded of such things. And teenagers don’t know of such things. Maybe this level will wake them up to the corruptness of power and governments but I doubt it. But it sure reminds me of it.


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