Trials HD Achievements Will Make You Cry

Thursday, October 22nd, 2009 at 5:26 pm in General Gaming · Comments

First of all, a big thanks to Matt Brett for hooking me up with Trials HD. One of the things Matt pointed out about Trials was how frustrating the Achievements were. Seeing as I love the challenge certain Achievements bring, I didn’t expect Trials HD to be that taxing. I was wrong. But it’s not necessarily in a bad way, though you may disagree.

With every game comes a treacle of easy Achievements; ones worth little that are unlocked by completing the simplest of tasks. In Skate you hop aboard your deck, move a few meters, and you’ve unlocked your first Achievement. In Brothers of Arms, you insert the disc into your tray on the 17th of September, and you unlock an Achievement. You haven’t had to work for these - they’re just spoon fed G’s. Trials doesn’t have many of those, and in fact most of the Achievements require a lot of blood, some sweat, but most of all, copious amounts of tears.

It’s one of those games where, much like Guitar Hero, you approach it for the first time and, upon diving into the harder difficulties, believe it to be impossible. Which isn’t great if you’re intending on unlocking all of the Achievements, as you’re awarded for completing every track on Hard and Extreme. Trials HD definitely requires skill to unlock certain Achievements, but it’s the kind of skill that’s developed over a period of time simply from playing and familiarising yourself with the tracks. Again, similar to Guitar Hero. Having said that, I’ve obviously not being playing enough considering I still have two to unlock. Either that or I suck.

The jump from Medium to Hard is intense. And the jump from Hard to Extreme is insane. It’s worth noting, however, that you do grasp a feel for all tracks with each progressive playthrough. Take the final track in the Extreme category, Inferno II. Upon my first attempt I was stuck on the second obstacle for the entire 30 minutes (or 500 faults). My second attempt saw me get about half way before getting stuck for the remainder of time. Now I get to the very last obstacle where I can actually see the finish line, but I’ve yet to make it. Also, it bums me out that those who have done it make it look so easy!

To break it down, 3 people on my Friends List out of the many who have played Trials HD have actually completed the final track. And considering that isn’t even the toughest Achievement… Well, you can imagine how many of my friends actually have the 100% completion percentage. One of them.

I typically blast a few hours into Arcade games here and there, which is why you don’t often see me playing Xbox Live Arcade, but because the difficulty of unlocking Achievements in Trials is so unforgiving, I’ve put more time into it than I usually would. It keeps you coming back, and personally I’d like to see more games in line with the challenge Trials presents. No, I don’t think you’ll see me fully completing the game any time soon, but I’m going to have a lot of fun trying.

What’s your take on the Trials HD Achievements? Are you one of the lucky few who has earned every Achievement? Are they too hard, or is the difficulty just right?

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13 Responses to “Trials HD Achievements Will Make You Cry”

# October 22nd, 2009 at 10:10 pm

That game is impossible. Haha =P


Aleks

# October 22nd, 2009 at 10:32 pm

I love that game! I never played any Arcade Game besides the new Battlefield and my opinion go along with matt. So i finished all Tracks and Inferno II took ~1000 faults or so to finish. I now need to Finish the “extreme hardest” challange to unlock the last achievement


# October 22nd, 2009 at 10:40 pm

Oh I really want to play it, but I’ve been thinking about how I already own the PC-version. Achievements does sound interesting though, I really want a challenge.


# October 23rd, 2009 at 8:23 am

I’ve been playing Trials some time ago as flash game and loved it. Picked it up form XBLA few days ago and was suprised at first that It was so easy. Then I’ve got to the medium difficulty and thigs started to get awesome. Some stages got parts that make me want to throw the controller out of the window, but that’s how the game always was and that’s why I love it.

I didn’t have enough time to poke around with it a bit longer, but I can imagine that completing Trials HD will take a lot of time. Still - I’m really looking forward to it.


Arnold Sideways

# October 23rd, 2009 at 10:15 am

I completed all the hard tracks, and had a try at the extreme tracks before turning it off, mainly to prevent me from throwing the controller at the wall. While challenging, most of them feel possible, but then you get to one single obstacle that just seems utterly impossible. I like a challenge, but repeatedly failing hundreds of times on the same thing just really isn’t my idea of fun. That’s the thing with the game, it walks a very fine line between an addictive challenge and throwing you into a mind exploding rage. Still, having got as far as I have, I would have expected to get more than a measly 55 gamerscore. I think games need achievements that are tough to get, but it really annoys me when nearly all the achievements are unobtainable for anyone but the most determined skillful player. Those achievements should make up maybe the final 20% or so, not the majority.


# November 17th, 2009 at 5:55 am

Yeah I’ve sunk a few hours into this last night and today, and I’ve got all but “Complete all Expert Tracks” and “Ultimate Endurance” achievements.

I also got to that last obstacle in Inferno II and am incredibly frustrated by it.

However, every time there was an Up ramp with a hop in it, I fluked it. Anyone got a tip?


# November 17th, 2009 at 10:45 am

@NICK

Well, yeah, lean forwards during the up-part and before you get to the hop-part lean slightly backwards than quickly forwards again. That way you’ll gain a little height before the hop-part and go past it hopefully.

And don’t underestimate the brakes, they’ll help you alot if used correctly. :)


# November 17th, 2009 at 6:43 pm

Yeah I found that a good combination for landing on near-vertical slopes is to line both wheels up with the slope (preferably leaning slightly backwards so the rear makes contact JUST before the front), full throttle (you then bounce vertically) then lean forward and hit the brakes simultaneously (so your rear wheel comes down AND you don’t keep falling) then softly throttle on once both wheels have made contact.

Easier with diagrams, but meh. Currently I am kicking the ass in every time and event of all of my Live friends, but then, I have been waaaay too addicted :-)


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