Aside: Infinite Undiscovery - The Tom Cruise Of JRPG’s
I know, I know… I’ve used the Tom Cruise analogy before. Anyway, I get asked a lot for JRPG recommendations on the 360. Most people, though, admit they lack the time needed to put the leg work in. JRPGs typically last a good 40+ hours longer, at least, than your average game. Couple that with recent searches of “How long does Infinite Undiscovery last?” directing people to my blog, and I feel it’s the perfect time to turn those with pressed time towards Infinite Undiscovery.
Infinite Undiscovery is an under-appreciated JRPG that does take a good bit of time to get into. It was only at about 8 hours in that everything clicked for me and I found myself gripped, and by the time I had hit the 9 hour mark I was already prompted to switch to the second disc. There are three discs in total, therefore I’d say you’re looking at 30-40 hours gameplay time. Nothing like the 110 hours I put into Lost Odyssey, and thus perfect for those looking for a short flirtation with the quirky and camp nature of JRPGs we’ve come to know (and for me, love).
Note: I made a boob. IU is only two discs, not three.
Hmm. Uhh. Yeah. Skyrim. It’s massive. The quests are never-ending. My character has a mohawk. My class is Breton. Don’t