Hordes, Agility Orbs and Booty Calls

July 19th, 2010 - 5 Comments

I haven’t updated my blog in over a month, which is strange given I’ve been playing my Xbox a fair bit.

I finally got into Gears of War 2, in particular the multiplayer mode, Horde. My friend and I are (very) slowly co-oping our way through the campaign thanks to intermittent connection problems, and the fact Horde is so damn fun the temptation to play it overrides that of the campaign itself.

I happened to buy Gears of War 2 during one of the crazy Anniversary weekends (or something), so the Epic developers had decided to multiply XP by 8, which saw me level up stupidly fast, and change every 9 waves from being a mixed bag of enemies to simply Tickers. Having never played Horde I didn’t know that 9 rounds of Tickers was unusual, and it certainly wasn’t as fun as it is when you have Boomers, Maulers and Bloodmounts attacking you from every angle.

Yes, I like a challenge.

With that said, by the time we had reached Wave 40-odd the Anniversary weekend was over and Horde returned to its normal formula. There’s a good tactic for facing the higher level waves on a map called Stasis, where you kill a couple of Maulers and block the steps with their shields. We managed to complete Wave 50 on Normal using this tactic.

Continue reading…

Previously

Subscribe

Follow my posts
get the RSS Feed!

Facebook

Become a Facebook fan

Asides

Aside: Alan Wake Worth The Wait?

I don’t mean to jump the gun here, especially as I only booted Alan Wake up this evening, but I’m pretty certain it has been worth the wait. In case you didn’t know, Alan Wake has been milling around the Xboxsphere since the launch in 2005, victim to many delays and a significant lack of updates.

Games that are in development for a long time are, in my opinion, typically underwhelming. Prey, which was in development for 11 years, was rubbish (IMO). It certainly lacked the quality you’d expect from a game that had been at the centre of such TLC for a long time, and it failed to grab my attention enough to even finish the game. Too Human, while I never played it, was released to a mixed bag of reviews after a decade in development.

It seems that games that have been in development for lengthy periods of time are naturally met with high expectations, but rarely live up to these expectations. I think Alan Wake is different.

Latest Video Entry

Video: Skate 3 Is Much The Same As Skate 2

Currently Playing

Alan Wake

Currently Playing: Alan WakeI don’t have anything derogatory to say about Alan Wake. My advice to you? Spend a night in Bright Falls and soak up the eerie atmosphere. Alan Wake excels at thrilling you psychologically. Which is why it’s called a psychological thriller, I guess…

Xbox Gamercard

Search