Hordes, Agility Orbs and Booty Calls

July 19th, 2010 - 6 Comments

I haven’t updated my blog in over a month, which is strange given I’ve been playing my Xbox a fair bit.

I finally got into Gears of War 2, in particular the multiplayer mode, Horde. My friend and I are (very) slowly co-oping our way through the campaign thanks to intermittent connection problems, and the fact Horde is so damn fun the temptation to play it overrides that of the campaign itself.

I happened to buy Gears of War 2 during one of the crazy Anniversary weekends (or something), so the Epic developers had decided to multiply XP by 8, which saw me level up stupidly fast, and change every 9 waves from being a mixed bag of enemies to simply Tickers. Having never played Horde I didn’t know that 9 rounds of Tickers was unusual, and it certainly wasn’t as fun as it is when you have Boomers, Maulers and Bloodmounts attacking you from every angle.

Yes, I like a challenge.

With that said, by the time we had reached Wave 40-odd the Anniversary weekend was over and Horde returned to its normal formula. There’s a good tactic for facing the higher level waves on a map called Stasis, where you kill a couple of Maulers and block the steps with their shields. We managed to complete Wave 50 on Normal using this tactic.

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Asides

Aside: Tales of Vesperia Is So Gay

I started playing Tales of Vesperia over the weekend. It’s exactly what I needed to pique my interest in gaming, at least for the time being. It’s as Japanese and as camp as one could hope. The opening intro is especially cringeworthy as a sequence of the game’s notable moments play out to cheesy Japanese rock music (I’ll record it and put it on my blog as it gets me every goddam time).

The characters are as cliche as you’d expect, everything is as Japanese as you’d expect, nothing has been reinvented. And you know what? That’s totally cool with me. That’s how JRPGs should be. I can’t wait to sink a bunch of hours into it. I hope it becomes my new Lost Odyssey.

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